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Resource Editor: How To Replace Non-standard Resources
A custom resource is used to store most any type of binary data within a resource
file. Common data types that might be stored as custom resources are sound (.wav)
and video (.avi) files.
Resource Tuner allows you to extend your editing capabilities by replacing non-standard
resources in a file: TypeLib, CAB, MIDI, custom resources and
more.
It is important to note that editing some types of binary resources can introduce
additional bytes into the resource. Such changes may cause the file to fault during
execution. Unfortunately this is one of the inherent risks that comes with modifying
executable files.
1. Select the custom resource item to be replaced in the Resource Tree.
2. Export it to a disk using the "Save Resource As" button
or the popup menu displayed by right-clicking the Resource Tree.
3. Edit the file externally using third party editing software (e.g.
WinZip for CAB files, or a wave file or binary editor for other custom resources).
4. Back inside Resorce Tuner, highlight the resource item to be replaced:
5. Press the Resource Editor button to bring up the "Replace
A Resource" dialog:
6. Press the Folder icon to open and import the edited file from
step 3 or use the [Ctrl+O] key combination.
Warning! Resource Tuner cannot validate the content of the data you are loading
from disk. Carelessly swapping out this data may render the modified executable inoperable.
7. Press OK to close the Resource Editor and select 'File'
-> 'Save File As ...' to save the changes you've just made to the target
file. If warned that the image size has changed, click "Yes" to update
the file size.
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